Open
Close
2306
Players In-game
5
Server Regions
---
Player Deaths
----
Total Raids
---
Shots Fired

Patch 0.4.2834.12711 AKA WIPE DAY

Patch 0.4.2834.12711 is now deployed, please consider restarting the Stream client and/or your Quest when patch is applied. Also remember that servers will be down during patching, please keep an eye on our Discord server for timely updates.

Major updates

  • Full wipe of items, progression, reputation, currency. Ie all players will start fresh in the game, but any DLC upgrade purchased will be waiting for you. 
  • Added ability to buy DLCs from the main terminal for Meta Quest / Rift users
  • Quest stand alone optimization changes (majority of these updates were spent on this)
  • New Watch instead of arm tablet (NOTE: Compass is ONLY on Watch while we fix a bug with the HUD compass)
  • Light on watch to tell you if your mic is muted or not. Red for muted and Green for unmuted (mute icon on screen is now gone)

Bug fixes

  • Backpack item replication issues fixed (potentially)
  • Fixed screen effects when going into raid with less than full health
  • Fixed drawers in the safehouse so items in them move with the drawers instead of floating in the air
  • Fix bug where heavily custom guns were not being charged correctly
  • Fix bug where you could load any round into a magazine
  • Fix bug for infinite ammo

Improvements

  • New Metallic rendering on stand alone; All the weapons and metal parts now have reflections and render rather than be black.
  • New occlusion actors to replace engine native rendering, improving rendering on batch dose for mobile.
  • New instancing tools and replacements for distance models render.
  • Reduced collisions on models.
  • Calibrate the render distances on models and other world elements.
  • Improve foliage rendering on standalone.
  • Better occluding for standalone users
  • Fix some elements for performance on the bunker level.
  • Improved performance in labs building on island
  • Improved objects in labs popping into vision
  • Reworked backpacks  this should fix performance, remove delay when attaching to character, and other various bugs
  • Balanced Specter inventory
  • Weapon physics are more performant
  • Added stoner63 + 150rnd stanag drum magazine
  • Added rails to ASVAL
  • Added gunshot tail sounds when shooting outdoors
  • Added a NERDS port to left arm
  • Added death description for land mine and falling through map deaths
  • Land mine signs are two sided now…bc you all do not learn :kek:
  • Updated the receiving kiosk UI

Other

  • Setup Found in Raid for turn in missions. So, players will have to take items out of raids to be able to turn into a mission
  • Mission Updates for Rewards
  • Updates the Selling percentages and Updates to amount of experience needed for each level for traders
  • Kiosk Emergency Rations
  • Auto Reach changed for a smoother grabbing system
  • Hand mechanics worked on; smoothing features added
  • Bullets now show in chamber when there is a bullet loaded (and persist both in raid and safehouse)

NEXT UPDATE TEASER (TBC)

  • The next update should include gunstock calibration, a better gun wall and a lot more.
  • We are also currently working on handtohand combat (punching), better melee knife mechanics.
  • This is a labor of love, we are growing as a company and working as hard as we can to make this game
© 2021-2024 COMBAT WAFFLE STUDIOS INC. ALL RIGHTS RESERVED. GHOSTS OF TABOR ARE TRADEMARKS OF COMBAT WAFFLE STUDIOS, INC. ALL OTHER TRADEMARKS AND TRADE NAMES ARE THE PROPERTIES OF THEIR RESPECTIVE OWNERS.