Open
Close
1993
Players In-game
5
Server Regions
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Player Deaths
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Total Raids
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Shots Fired
Ghosts of Tabor Logo

Game Overview

Ghosts of Tabor is the only extraction based VR FPS PVP and PVE survival game where you will have to use your wits, skills and resources to survive. Inspired by game such as Escape from Tarkov and DayZ, the game features a variety of scenarios from scavenging to looting and crafting. You never know who’s around the next corner.

Will you survive long enough to make it out alive? Ghosts of Tabor is developed by a Veteran owned game developer; Combat Waffles Studios, Inc based in Port Charlotte, Florida.

Target platforms include: PC VR, Oculus Quest 2, PICO, and PlayStation VR2.

Core Features
Survive & Stay Alive
Survival systems like health/hunger/thirst and needing to eat/heal to stay alive.
Explore, Loot & Shoot
Large maps that allow for multiplayer exploration, looting, intense shoot-outs, snipers.
Upgrade Your Arsenal
Trading with vendors AI and P2P to attain better gear, make money, and craft equipment.

Story

In 2042 Slavic militant forces (Volk) staged a coup and gained control of the Russian Capital. Soon, VOLK declared war on all of Europe, and the West, believing Russian citizens were being subjected to experimentation. All countries and governments denied any knowledge of this information. Special Forces, being hired by NATO, were deployed to gather intel on the VOLK and rumored experiments. In their offensive, VOLK forces laid siege to the NATO stronghold of TABOR.

In 2044, a rogue tactical nuke crashed into the small island on the coast of Tabor. The blast decimated much of the island revealing the AdvantEDGE Research Corp’s facility which had been hidden. The mainland was also damaged with pockets of nuclear radiation, mixed with other strange chemicals, promising a gruesome fate to any who enter them. With communications damaged and being trapped inside the fallout zone, the remaining NATO forces were defeated. Intense skirmishes continue as each faction suspects the others of being responsible for the blast. With limited resources, the factions scavenge the countryside for intel and equipment to support a new mission.

Discover the origins of the missile, gain control of the AdvantEDGE facility (believed to contain advanced technology), and escape from Tabor.

Game Mechanics

45 min to 1 hour raid timer / 6-20 Players (depending on map size): Can join a match within the first 10 minutes of the match starting up (they connect to a dedicated server)

Co-op: Team up to 3, and spawn in proximity to each other.

Competitive AI: Fenix are present in the match spread out in different areas. While bosses are extremely difficult to kill and have high tier loot. Players can also join as Fenix only when there is 40% or less left of raid timer. Fenix will look different from Volk/Ghosts. Limited to number of Fenix in a map, and players will remove a Fenix AI when they enter a match (take-over their body). Fenix players are allied with Fenix AI unless they kill a Fenix AI (Feature Coming Soon).

Haptics: Integrated for full immersion.

Player Stats: Thirst/Hunger/Health/Weight/Stamina. Stats are persistent throughout sessions, however in Safehouse your stats go up slowly 100% (dependent on your upgrades in safehouse). You can consume food/etc. meds to restore your stats both in safehouse and in a match.

Healing: You can get shot in different body parts, or injure certain limbs and need to heal specifically with certain items. Items can buff you, like syringes. (Feature Coming Soon)