Open
Close
1551
Players In-game
5
Server Regions
---
Player Deaths
---
Dogtags Taken
---
Shots Fired
Ghosts of Tabor
Play Trailer

Latest News

Patch 0.5.7.3813.18711

Patch 0.5.7.3813.18711

Patch 0.5.7.3813.18711

Patch 0.5.7.3813.18711 has now been deployed, please consider restarting your Quest after patch is applied.

Please keep an eye on our Discord server for timely updates.

➕NEW FEATURES ➕

  • Added Matka Miest (new playable map)
  • Added new tutorial
  • Added Taran tactical DLC
  • Added bleeding mechanics
  • Added bandages
  • Added ammo pouch
  • Added the ability to grab guns from players
  • Added Mosin (bolt action)
  • Added M190A3 (bolt action)
  • Added Ronin helmet
  • Added insurance
  • Added weight system
  • Added sounds when opening crates/cabinets
  • Improved UI for various kiosks (Trade room and market)
  • Improved throwing mechanics
  • Improved melee mechanics
  • Updated 57 model

🐛 BUG FIXES 🐛

  • Fixed a crash related to backpacks
  • Fixed a crash caused by gunshots on top of HLODs
  • Fixed an issue where some players could not loot the purple keycard room crates
  • Fixed index finger not pointing when interacting with kiosks
  • Fixed the bug that prevented players from scrolling when using the opposite dominant hand
  • Fixed volume slider not affecting guns
  • Fixed weapon concurrency audio issues
  • Fixed fist bump issues where sound would only play for one player
  • Fixed an issue where one player would appear in raid but was not
  • Fixed a caching issue with armor where the user might spawn in raid without their armor
  • Fixed the unrealistic amount of ricochets (reduced the number of ricochet a bullet can do)
  • Fixed reflection capture on PCVR
  • Fixed footsteps position so they can be heard correctly
  • Fixed gunshot sound replication at distance
  • Fixed squad issue where two users would invite each other, one would accept and the other would have a persistent invite stuck.
  • Fixed grenade shrapnel going through walls
  • Fixed hunger/thirst/damage sounds not playing correctly to nearby players
  • Fixed bullets not penetrating the NVGs
  • Fixed magazines loading with the wrong ammo type
  • Tweaked drinking water to make it easier
  • Tweaked directional audio for gunshots
  • Optimized the skeletal mesh
  • Optimized ragdoll performances
  • Optimized loot crates spawn for better performances

🛠️ FIXES MAPS 🛠️

Island of Tabor 

  • Relocated the parking lot

Silo

  • Fixed AI stuck in the back room near sector 6
  • Optimized the colliders
  • Optimized the culling distances

Safe house

  • Improved the resolution of some signs in bunker
  • Removed the TV

As well as various optimization and minor fixes.

🔥Hotfix notes version 0.5.71.3820.18760🔥

  • Fixed LODs and lightmaps on Missile Silo
  • Fixed Matka Miest not showing up on the kiosk
  • Fixed the Benelli M2 shotgun reloading
  • Fixed crash from bleeding system
  • Fixed crash from weight system
  • Fixed Oculus PC store login being stuck at connecting

Patch 0.5.6

Patch 0.5.6

Patch 0.5.6

Patch 0.5.6 is now been deployed, please consider restarting Steam and/or your Quest after patch is applied. Please excuse a larger update than normal, new content required it.

Also remember that servers always have a certain amount of downtime during patching, please keep an eye on our Discord server for timely updates 

➕NEW FEATURES ➕

  • Added a new UI to the main terminal
  • Added island of Tabor night variant (don’t forget your night vision)
  • Added a new character model for the player (replaced the old one)
  • Added new Fenix models
  • Added names to extraction points (compass)
  • Added new sounds to the guns (Reworked almost all gun audio from scratch. Over 1k gun sound files were replaced with new source material. Most guns have completely unique gunshot (suppressed and unsuppressed), as well as mechanical noises such as pulling the charging handle.)
  • Added a fist bump option, executing a fistbump with a fellow player will send off a friend request
  • Added new audio to raid exfil and player’s death
  • Added SSH-68 helmet
  • Added LBAV armor
  • Reworked armors (armor penetration system has been reworked from scratch to be more accurate and consistent. Armor classes are now divided into six classes (from three). Chest rigs and helmets should be generally more effective.)
  • Added friends limit (100 friends total shared between friends and invites request)
  • Removed the nerd port on the arms **(you can now inject anywhere on forearms)**

🐛 BUG FIXES 🐛

  • Fixed survival elements depletion speed being linked to the player’s FPS
  • Fixed night force scope not showing when trying to receive it
  • Fixed MP5 clipping through loot crates
  • Fixed some shelves not saving in the safe house
  • Fixed workbench saving areas not saving
  • Fixed mag palming near a pouch resulting in an invisible magazine
  • Fixed the ammo crafter not building ammo in some conditions
  • Fixed the ability to run sideways and backward when out of stamina (now preventing it)
  • Fixed the ability to run while aiming with the gun sideway (now preventing it)
  • Fixed the name of the bunker resource category (previously called junk)
  • Fixed glass not being breakable
  • Fixed some backpack logics (attempt to fix one of the major crash while in a raid)
  • Fixed the player being able to move and grab things before raid (preventing them from grabbing items they won’t spawn with)
  • Fixed Krtek mask vanishing from saving areas
  • Fixed culling distance on loot crates
  • Fixed texture color in loot crates and backpacks to be grey instead of black to be more visible
  • Fixed MP40 bullet ejection location
  • Fixed can shoot with safety on if you put a new magazine in and charge a bullet in the chamber
  • Fixed grenades and syringe had no collision in the backpack
  • Fixed silencers attached to guns don’t have collision in backpack
  • Fixed Fenix don’t respawn
  • Fixed knives stabbing backpacks
  • Fixed some bugs with the trashcan (it should not eat your loadout if you walk too close to it!)
  • Fixed bolt catch and bolt release inconsistencies
  • Fixed Fenix sometimes laying down pretending to be dead

🛠️ FIXES MAPS 🛠️

Island of Tabor 

  • Added grass sound when walking on grass surface
  • Added new trees
  • Added new containers around the map (to be used as cover)
  • Fixed the underground parking spawn taking too long
  • Removed doors **temporarily** on the island
  •  

Silo

  • minor fixes

Safe house

  • Added ambient audio to the safe house
  • Added storage in armory 1
  • Reworked lighting
  • Fixed some typo on some signs
  • Fixed whiteboard not having collision with the player

As well as various optimization and minor fixes.

Patch 0.5.3410.15717

Patch 0.5.3410.15717

Patch 0.5.3410.15717

Patch 0.5.3410.15717 has now been deployed, please consider restarting Steam and/or your Quest after patch is applied. 

Also remember that servers always have a certain amount of down-time during patching, please keep an eye on our Discord server for timely updates.

➕NEW GAMEPLAY➕

  • Added ability to invert the angled grip for left handed people (while holding the angled grip in hands, click trigger)
  • Added Deagle
  • Added nightforce scope
  • Added trashcan to safe house
  • Scopes are now be higher resolution on PCVR
  • Unlocked more rooms (nursery, radio and never wipe are not available yet)

🛠️ FIXES MAPS 🛠️

Safe House

  • Added numbers on doors so it’s easy to know what room it is (Ex: Armory1, Armory2, …)

Island of Tabor

  • Fixed audio occlusion on island of Tabor

🐛 BUG FIXES 🐛

  • Fixed turn in missions
  • Fixed the SPH5 helmet not showing up on terminal when trying to receive the item
  • Fixed being able to put backpacks on other players (not possible anymore)
  • Fixed duplicates on extractions (backpack and guns)
  • Fixed one shot energy chews
  • Fixed ammo reloader spitting ammo causing physics issues
  • Fixed friends request not showing up until restarting the game
  • Fixed promoting a squad member to leader was not working properly
  • Fixed items not always dropping on death
  • Fixed NPCs spawning too close from you
  • Fixed being able to put shotgun shells in stanag magazine
  • Fixed crashes with scopes
  • Fixed founding father DLC not showing up for owners on DLC screen
  • Fixed mag palming with MP5 magazines
  • Fixed mag palming with FN5.7 20 round magazines causing the freeze/crash
  • Fixed being able to put attachment on the AK without a rail
  • Fixed level/XP screen displaying default value when unable to reach the backend
  • Fixed every guns selector activating when opening a room in the safe house (no more clicks!)
  • Fixed various crashes issues
  • Generator more accurately syncs to backend

🪀 OTHER 🪀

  • Adjusted the XP gained from looting items

⚠️ Known issues ⚠️

  • XP system may have some issues. It is a work in progress
  • Feet IK is being worked on. There may be some conditions where it does not look accurate

About The Game

Ghosts of Tabor is the only extraction based VR FPS PVP and PVE survival game where you will have to use your wits, skills and resources to survive. Inspired by games such as Escape from Tarkov and DayZ, the game features a variety of scenarios from scavenging to looting and crafting. You never know who’s around the next corner. Will you survive long enough to make it out alive? Ghosts of Tabor is developed by a Veteran owned game developer; Combat Waffles Studios, Inc based in Port Charlotte, Florida.

In 2042 Russian militant forces (Volk) staged a coupe and gained control of the Russian Capital. Soon, VOLK declared war on all of Europe, and the West, believing Russian citizens were being subjected to experimentation. All countries and governments denied any knowledge of this information.

Learn More >
Integrated With
  • Odin
  • bhaptics
  • KAT VR
  • ProTube

Explore Our Maps

  • Map
  • Map
  • Map
  • Map
  • Map

Ghosts Of Tabor Early Access Beta

Launched March 20th on multiple platforms!

Support devs directly in shop!

Buy on Steam!

Buy for Quest 2 on App Lab!